People of the Dream Keeper
People of the Dream Keeper is a Kingdom Death: Monster campaign that is featured the Gambler's Chest Expansion. It is a new story about a settlement formed around the entity known as the Gambler. The campaign introduces players to new and difficult monsters, and gives them the tools to overcome them.
Campaign Anatomy[edit | hide | hide all]
Nodes and Monsters[edit | hide]
The People of the Dream Keeper campaign contains the following monsters in each node:
Node 1 Quarry: Crimson Crocodile
Node 1 Nemesis: Butcher
Node 2 Quarry: Smog Singers
Node 2 Nemesis: Atnas
Node 3 Quarry: Phoenix
Node 3 Nemesis: The Hand
Node 4 Quarry: King
Core Monster: Gambler
Finale Monster: Godhand
A People of the Dream Keeper campaign must always have the Gambler as its core monster, the Godhand as its finale monster, and the Hand as its Node 3 nemesis monster. It cannot include a King's Man as a node 2 nemesis monster. Any other quarry and nemesis monsters may be replaced with monsters from the same node.
Pillars of the Settlement[edit | hide]
A People of the Dream Keeper campaign features the following pillars:
Arc Survivors: Rapidly learning, ravenous survivors imbued with Collective Cognition, Philosophies, and Knowledge.
Scouts: A stealthy companion and witness to the survivors' journey in the darkness.
Encounters: New threats lurking in the darkness. Encounter monsters waylay the survivors and must be defeated to resume hunting.
Seed Patterns: Crafting beyond settlement locations. Drafting Table serves as a font of inspiration for bizarre gear.
Wanderers: Powerful and mysterious strangers who join your settlement.
A People of the Dream Keeper campaign is an Advanced Kingdom Death: Monster campaign. It has many pillars that will add complexity the game.
A custom People of the Dream Keeper campaign must include the arc survivors and scout pillars. Include any additional desired pillars.
People of the Dream Keeper Timeline[edit | hide]
A People of the Dream Keeper campaign follows the following timeline:
Prologue - The Recurrent Story
Lantern Year 01: First Crimson Day,
Dreamless Respite,
First Meal,
Extinguished Guidepost
Lantern Year 02: ,
Death of a Song
Lantern Year 03: ,
Missing Statue
Lantern Year 04: ,
Nemesis Encounter - Butcher Level 1
Lantern Year 05: ,
Stained
Lantern Year 06: ,
Unwanted Gifts
Lantern Year 07: ,
Phoenix Feather
Lantern Year 08:
Lantern Year 09: ,
Nemesis Encounter - Atnas Level 1
Lantern Year 10:
Lantern Year 11: ,
The Game
Lantern Year 12: ,
Principle: Conviction
Lantern Year 13: ,
Nemesis Encounter - The Hand Level 1
Lantern Year 14:
Lantern Year 15: ,
Wondrous Design
Lantern Year 16: ,
Nemesis Encounter - Butcher Level 2
Lantern Year 17:
Lantern Year 18: ,
Nemesis Encounter - Atnas Level 2
Lantern Year 19:
Lantern Year 20: ,
Perfect Punt,
Nemesis Encounter - The Gambler
Lantern Year 21: ,
Lantern Festival
Lantern Year 22: ,
The Awaited
Lantern Year 23: , Wanderer - Luck,
Nemesis Encounter - Butcher Level 3
Lantern Year 24:
Lantern Year 25:
Lantern Year 26:
Lantern Year 27:
Lantern Year 28: ,
Nemesis Encounter - Atnas Level 3
Lantern Year 29:
Lantern Year 30: ,
Nemesis Encounter - Godhand
Lantern Year 31:
Lantern Year 32:
Lantern Year 33:
Lantern Year 34:
Lantern Year 35:
Lantern Year 36:
Lantern Year 37:
Lantern Year 38:
Lantern Year 39:
Campaign Milestones[edit | hide]
When a People of the Dream Keeper campaign meets the following milestones the corresponding story event is triggered:
Population reaches 0:
Game Over
Population reaches 15:
Principle: Society
First child is born:
Principle: New Life
First time death count is updated:
Principle: Death
First survivor to reach 3 understanding:
Designs & Dandelions
Collective Cognition Rewards[edit | hide]
As a People of the Dream Keeper campaign gains Collective Cognition it gains the following rewards:
01 - Facets of Existence
02 - Pleasing Plating
05 - Comprehensive Construction
06 - Crimson Crocodile Cuisine
08 - Communal Larder
13 - Sated Enlightenment
16 - Smog Singer Cuisine
21 - Metabolic Improvements
26 - Phoenix Cuisine
30 - Shared Illumination
36 - King Cuisine
46 - Culinary Ingenuity
Notes[edit | hide]
- The People of the Dream Keeper settlement record sheet has a typo where it erroneously calls the Facets of Existence CC reward "Facets of Power".