Disorders
The horrors of their existence can cause survivors to develop mental disorders. Survivors can gain a specific or random disorders. Disorder cards describe the effects of each disorder. If a survivor gains a random disorder, shuffle all disorder cards and draw one. When a survivor gains a particular disorder, draw the corresponding disorder card. When a survivor gains a disorder, record its rules on the survivor record sheet. Survivors can have up to 3 disorders. Any further disorders gained must replace an existing disorder of the players choice. If a survivor would gain a disorder they already have, nothing happens. Disorders can be cured on their own, at upgraded settlement locations, as a result of some innovations, or through events.[1]
List of Disorders[edit | hide | hide all]
Core Game Disorders[edit | hide]
- Aichmophobia
- Anxiety
- Apathetic
- Binge Eating
- Coprolalia
- Fear of the Dark
- Hemophobia
- Hoarder
- Honorable
- Hyperactive
- Immortal
- Indecision
- Monster Panic
- Post-Traumatic Stress
- Prey
- Quixotic
- Rageholic
- Secretive
- Seizures
- Squeamish
- Traumatized
- Vestiphobia
- Weak Spot
Black Knight Expansion Disorders[edit | hide]
Dragon King Expansion Disorders[edit | hide]
Dung Beetle Knight Expansion Disorders[edit | hide]
Flower Knight Expansion Disorders[edit | hide]
Frogdog Expansion Disorders[edit | hide]
Gambler's Chest Expansion Disorders[edit | hide]
- Atelophobia
- Bloodlust
- Brain Smog
- Directional Dyslexia
- Ergophobia
- Pacifist
- Phobophobia
- Photophilia
- Schadenfreude
- Somniphobia
- Subjugated
- Weltschmerz
Gorm Expansion Disorders[edit | hide]
Lion God Expansion Disorders[edit | hide]
Lion Knight Expansion Disorders[edit | hide]
Slenderman Expansion Disorders[edit | hide]
Spidicules Expansion Disorders[edit | hide]
Sunstalker Expansion Disorders[edit | hide]
White Box & Beta Content Disorders[edit | hide]
References[edit | hide]
- ↑ Kingdom Death: Monster 1.6 Core Rulebook, pg. 44