Affinities
Some gear cards have red, blue, or green half-squares on the card edge. If a half-square is adjacent to another half-square of the same color, the complete square they form is 1 affinity. Some gear cards have affinity bonuses that impart special effects on the survivor if the affinity requirements are met. Affinity requirements are indicated by a number of small colored squares in the gear's special rules. Each colored square represents one affinity that must be in the survivor's gear grid. You must have the affinities the rule specifies to gain the bonus of the gear.[1] Some gear cards (e.g. Red Charm) will grant survivors complete bonus affinities that they can use towards their affinity bonuses.
Ex. The +1 luck bonus on the Lucky Charm gear card has a requirement of 2 blue affinities. The survivor gains the +1 luck affinity bonus from their Lucky Charm when they have two or more complete blue squares anywhere on their gear grid.
Rarely, events will grant survivors permanent affinities. When a permanent affinity is gained, record it on your survivor record sheet.
Affinities are represented by these symbols:
Puzzle Affinities[edit | hide | hide all]
In addition, some affinity bonuses can only be gained if the affinities are completed on that specific card (indicated by puzzle pieces instead of boxes). Instead of completing affinities anywhere on the grid, they must complete the specific affinities attached to the edges of that gear card.[1]
Puzzle affinities are represented by these symbols:
Affinity Bonus Limit[edit | hide]
An affinity bonus from a piece of gear is only gained once. A survivor with a total of 5 blue affinities will only gain +1 luck from Lucky Charm. In addition, you cannot gain a second affinity bonus from a second identical gear.[1]
Lost Gear and Affinity Bonuses[edit | hide]
If gear forming a part of an affinity is lost during the hunt or showdown and no longer completes affinities in a survivor's gear grid, any affinity bonuses relying on these affinities are also lost.[1]
Prismatic[edit | hide]
See Also: Reflection, Refraction, Cycloid Scale Armor
Your complete affinities and incomplete affinity halves count as all colors. This allows the survivors to form a complete affinity that counts as any color by connecting two affinity half-squares of any color(s).[2]
Ex: A Prismatic survivor with a connected Monster Tooth Necklace, Luck Charm, and Rainbow Katana gains +2 strength and +1 luck from their two completed affinities. However, a third affinity is still required for the Rainbow Katana to gain Deadly.